println(humanBehaviour); a study into ….. work in progress


Studying habitual behaviour led to the discovery that by meddling with learnt and unconscious actions or disrupting ordinary interactions, you can trigger and enable a state of novelty or strangeness – acting as a catalyst for instigating communication and encounters that might not otherwise take place.

Through participation in these experiences, individuals’ idiosyncratic behaviour became foregrounded, establishing an opportunity for greater understanding on a personal and collective level.

As the project developed we introduced an additional participant – the computer – and asked ourselves, what is the most important way we evaluate our experiences? Through feelings and embodied understanding or through computation and metrics?

Mahalia Henry-Richards via Interactive Architecture Lab https://bit.ly/35e5gHo

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